Figure 2: The Manufacturing Game Results

Calculating the Results
Participant Work Sheet
Your Team Goal:
Quality "Thingamajigs"
Profit

Costs:
1. Cost of Time/Labor: 10 min. x $1/min. = $
2. Total Cost of All "Thingamajigs" Produced: x = $
3. Total Cost of All Components On-Hand After Manufacturing Period:
a) Buttons x = $
b) Paper Clips x = $
c) Large Rubber Bands x = $
d) Small Rubber Bands x = $
e) Clothes Pins x = $
f) Total (a+b+c+d+e) = $
4. Sub-Total of All Manufacturing Costs
(Line 1 + Line 2 + Line 3) = $

Income
5. 1st 10 Quality "Thingamajigs" @ $1.50 each x = $
6. Over 10 Quality "Thingamajigs" @ $1.00 each x = $
Memo: You have no market for "Thingamajigs" in excess of your goal.

7. 1st 10 Quality "Thingamajigs" (Line 5 + Line 6) = $

8. Profitability (Line 7 - Line 4)

Line 7 $
Line 4 ($)
Profit/Loss $

Check One:

Business Success
Unhappy Shareholder
Business Failure

Copyright @ 1995 by Charles D. Collins, Peter E. Gunterman, and Suzanne H. Zolnick for use by The House of Seagram, Manufacturing Division.

Return to "The Manufacturing Game" article